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New rifle: M3 Black Dragon - Printable Version

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+---- Thread: New rifle: M3 Black Dragon (/showthread.php?tid=4512)

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New rifle: M3 Black Dragon - Cristian505 - 03-06-2021

SmileAuthor: Asdian DX
WinkName: M3 Black Dragon
Big GrinFixed weapon change with key 1,2 and 3: Me

WinkLink Download: https://www.mediafire.com/file/lcum3cxe4cumhms/%255BCS1.6%255D%255BAMXX%255D_M3_Black_Dragon.rar/file
WinkVideo with it(in my channel): https://www.youtube.com/watch?v=k0ButgP-Kk0


_______________________M3 Settings___________________________

#define DAMAGE 70
#define ACCURACY -1 // 0 - 100 ; -1 Default
#define CLIP 8
#define BPAMMO 999

#define SPEED 0.83
#define RECOIL 0.5
#define HIT_COUNT 8

#define BOMB_DAMAGE 50.0
#define BOMB_RADIUS 150.0
#define DRAGON_DAMAGE 75.0
#define DRAGON_RADIUS 175.0
#define DRAGON_KNOCK 16.0
___________________________________________________________

HeartNeed change include,register and enable if you use another type of gunxp_shop.


RE: New rifle: M3 Black Dragon - Corona Hunter - 03-06-2021

gxm_shop.inc

Code:
#if defined _gxm_shop_included
    #endinput
#endif

#define _gxm_shop_included

native gxm_register_gun( const Name[ ], const XP, const Level = 0, const VIP = 0, const Round = 0, const Type[ ] = 0);
native gxm_register_item( const Name[ ], const XP, const Level = 0, const VIP = 0, const Round = 0, const Type[ ] = 0);
native gxm_register_pistol( const Name[ ], const XP, const Level = 0, const VIP = 0, const Round = 0, const Type[ ] = 0);
native gxm_register_knife( const Name[ ], const XP, const Level = 0, const VIP = 0, const Round = 0, const Type[ ] = 0);
native gxm_register_grenade( const Name[ ], const XP, const Level = 0, const VIP = 0, const Round = 0, const Type[ ] = 0);



forward gxm_gun_selected( Player, ItemIndex);
forward gxm_item_selected( Player, ItemIndex);
forward gxm_pistol_selected( Player, ItemIndex);
forward gxm_knife_selected( Player, ItemIndex);
forward gxm_grenade_selected( Player, ItemIndex);

feel free to edit it.


RE: New rifle: M3 Black Dragon - Cristian505 - 03-06-2021

#include <gxm_shop>

register_gxm_item -----> gxm_register_gun("M3 Black Dragon", 500, 1, 3, 0, const type idk Smile)

gxm_item_enabled ---> gxm_gun_selected

(03-06-2021, 03:29 PM)Cristian505 Wrote: #include <gxm_shop>

register_gxm_item -----> gxm_register_gun("M3 Black Dragon", 500, 1, 3, 0, const type idk Smile)

gxm_item_enabled ---> gxm_gun_selected

const type = CSW_M3 i think


RE: New rifle: M3 Black Dragon - Corona Hunter - 03-06-2021

nop i dont have gxm_item_enabled.. You can edit ur file then i will test it Wink


RE: New rifle: M3 Black Dragon - Cristian505 - 03-06-2021

(03-06-2021, 03:34 PM)Corona Hunter Wrote: nop i dont have gxm_item_enabled.. You can edit ur file then i will test it Wink

uh wait


RE: New rifle: M3 Black Dragon - [B]LOOD-[F]ANG ツ - 03-06-2021

This gun won't work due Asdian DX code type, already been tested and had bug at releaod.


RE: New rifle: M3 Black Dragon - Corona Hunter - 03-06-2021

Phantom.... Phantom........... Big Grin Big Grin Big Grin


And btw it should be for 1.8.3


RE: New rifle: M3 Black Dragon - Cristian505 - 03-06-2021

(03-06-2021, 03:29 PM)Cristian505 Wrote: #include <gxm_shop>

register_gxm_item -----> gxm_register_gun("M3 Black Dragon", 500, 1, 3, 0, const type idk Smile)

gxm_item_enabled ---> gxm_gun_selected


(03-06-2021, 03:29 PM)Cristian505 Wrote: #include <gxm_shop>

register_gxm_item -----> gxm_register_gun("M3 Black Dragon", 500, 1, 3, 0, const type idk Smile)

gxm_item_enabled ---> gxm_gun_selected

const type = CSW_M3 i think
WinkSma: https://www.mediafire.com/file/sxog7cnihxjojb3/CSO_M3BLACKDRAGON.sma/file


RE: New rifle: M3 Black Dragon - [B]LOOD-[F]ANG ツ - 03-06-2021

I'm still alive Big Grin


RE: New rifle: M3 Black Dragon - Cristian505 - 03-06-2021

(03-06-2021, 03:38 PM)Death Stroke Wrote: This gun won't work due Asdian DX code type,  already been tested and had bug at releaod.

I tested it.Idk where is reload bug.